2/19/2023 0 Comments The saboteur mods pc![]() ![]() My single map " IX: The technology is ours" present 1 "new" combat tank for the Ixian faction. Later, on the last stage, building the Imperial Palace give you access to both the Devastator and the Saboteur (this will spawn from a barracks).Ī simple imagen here: Sardaukar available, but not infantry or trooper. My campaign called " The Emperor Return" make use of a few editions, like the sardaukar being the only unit the player (as imperial) can be trained from your barracks. I used TibEd to do stuff for my campaigns, never editing too much the original values, but at some point I started to create "new units". I'm curious if you guys have any cool ideas for Dune 2K mod? ![]() That way the AI can use them effectively. I probably need to extend the range of it's weapon just a smidge or two in order for attack commands to work properly on buildings. It takes two saboteurs to take out a ConYard, so they're not OP. Force firing onto the ground next to them does blow them up along with the building. Weird thing is when told to attack a building they walk up to the building but stop. They still spawn from the palace, but instead of infiltrating a building and blowing it up, they now can attack ground units, blowing themselves up along with any unit within a sizeable radius, like a more powerful Devastator self destruct attack. In my mod they currently do damage to them at least normally deviators don't do squat versus infantry but now at least they can attack them and kill them. I'm not sure if it's possible for them to mind control infantry. Gotta double check that all three factions can use it though. The best thing I managed to do was swap the Airstrike support power to non Atriedes High Tech centers. They're next to impossible to make build-able. I'm going to get back into modding D2K this year and was wondering if any other modders out there have any tips. So I want to make a thread for the milestones which I'm trying to reach. My mod for Dune 2000 was coming along nicely years ago, but I ran into some seemingly dead ends. The realistic scale of infantry, tanks & buildings, the way buildings blow up with all the debris, the terrain & atmosphere, it's all brilliant.
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